Course Curriculum
- 1 section
- 31 lectures
- 9 hours, 8 minutes total length
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Module 01: Introduction00:03:00
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Module 02: Getting Started with Zbrush00:25:00
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Module 03: Customizing Zbrush Interface Or Load One00:22:00
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Module 04: Making A Custom Menu in Zbrush00:15:00
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Module 05: Reference, Dynamesh And Curve Tube Brush00:21:00
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Module 06: Creating, Moving and Duplicating Meshes00:20:00
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Module 07: Working with Masks and Polygroups00:20:00
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Module 08: Low Poly Modelling with The Zmodeler Brush00:20:00
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Module 09: Making the Thickness of The Armors and Mirror Tool00:21:00
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Module 10: Refining the Legs00:22:00
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Module 11: Dynamic Subdivisions and Crease00:22:00
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Module 12: Making the Arms00:20:00
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Module 13: Making the Cape and Change the Background00:20:00
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Module 14: Refining the Body Armor00:20:00
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Module 15: Three Ways to Make the Spikes on the Shoulders00:20:00
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Module 16: Applying Dynamesh Subdivisions and Merging Subtools00:22:00
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Module 17: Making Some Tweaks and Starting the Sword00:22:00
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Module 18: Making the Sword Part 200:15:00
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Module 19: Making A Face and Adding Detail00:20:00
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Module 20: Brush Alphas and Continue the Detailing00:20:00
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Module 21: More Detailing00:20:00
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Module 22: Final Detailing00:15:00
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Module 23: Starting the Polypaint00:19:00
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Module 24: Polypainting Like Professionals00:20:00
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Module 25: Finishing the Polypaint00:12:00
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Module 26: Posing the Character00:09:00
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Module 27: Intro to Materials and Light in Zbrush00:13:00
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Module 28: Document Resolution and Render00:15:00
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Module 29: Making the Render Passes and Compose in Photoshop00:20:00
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Module 30: Final Touches and Adding Rim Light00:15:00
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Downloadable Contents