Course Curriculum
- 10 sections
- 20 lectures
- 00:00:00 total length
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Module 01: Welcome to the course
00:04:00 -
Module 02: The history of WebXR
00:06:00 -
Module 03: A 3D Primer
00:05:00 -
Module 04: The THREE.js Examples
00:06:00
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Module 01: Setting up a simple THREE.js page using modules
00:06:00 -
Module 02: Creating a rotating Cube
00:10:00 -
Module 03: The THREE.js editor
00:08:00 -
Module 04: Geometries
00:07:00 -
Module 05: Materials
00:06:00 -
Module 06: Loaders
00:07:00
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Module 01: Converting a standard THREE.js web app to use WebXR
00:05:00 -
Module 02: Customising the VRButton
00:12:00 -
Module 03: Adding user interaction with a controller device
00:08:00 -
Module 04: Adding a button press event to the controller
00:09:00 -
Module 05: Creating a custom controller
00:07:00 -
Module 06: Accessing the gamepad
00:10:00 -
Module 07: Moving around a VR world
00:08:00 -
Module 08: Physics in your VR world
00:12:00 -
Module 09: Creating an AR experience
00:07:00 -
Module 10: Controllers in an AR app
00:07:00 -
Module 11: Touch gestures in an AR app
00:10:00 -
Module 12: Hit testing in AR
00:10:00
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Module 01: Finding assets online
00:06:00 -
Module 02: Using Mixamo to setup character animations
00:03:00 -
Module 03: Using Blender to export assets
00:04:00 -
Module 04: Using the THREE.js animation system
00:08:00
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Module 01: XRSystem and XRSession
00:04:00 -
Module 02: XRFrame and XRSpace
00:03:00 -
Module 03: XRInputSource
00:05:00
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Module 01: Moving around an environment
00:06:00 -
Module 02: Interacting with objects in the scene
00:07:00 -
Module 03: Using a GazeController
00:03:00 -
Module 04: Making the app functional on a none XR device
00:04:00
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Module 01: Using AR to create a tape measure
00:11:00 -
Module 02: Adding dynamic animation to a product
00:04:00
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Module 01: Movement by teleporting
00:06:00 -
Module 02: Interacting with meshes
00:06:00 -
Module 03: Using a controller as a weapon
00:09:00
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Module 01: CanvasUI – part 1
00:06:00 -
Module 02: CanvasUI – part 2
00:04:00 -
Module 03: Using CanvasUI for training
00:09:00
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Resources – Build WebXR, VR and AR, experiences using Three.JS
00:00:00

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