Course Curriculum
- 6 sections
- 18 lectures
- 00:00:00 total length
-
An Overview of Moho
00:07:00 -
Revised Course Objectives
00:05:00
-
Requirements of a Solid Character Body Bone Structure
00:11:00 -
Pose, Proportion, Perspective and Joints
00:12:00 -
Bone Correction, Angle Constraints and Target Bones
00:12:00
-
Constructing Perfect Knee and Elbow Joints (Part 1)
00:14:00 -
Constructing Perfect Knee and Elbow Joints (Part 2)
00:09:00 -
Drawing Your Character Torso
00:15:00 -
Tracing Your Character Head and Face
00:17:00 -
Cartoon Eyes Option Using Layer Masks
00:08:00
-
Binding Bones to Your Character
00:07:00 -
Rigging Switch Layer Hands, Feet and Mouth
00:11:00 -
Rigging Facial Smart Bone Dials
00:15:00
-
Animating a Walk Cycle (Part 1)
00:13:00 -
Animating a Walk Cycle (Part 2)
00:07:00 -
Lip Syncing with Papagayo
00:13:00 -
Camera and Background Animation
00:12:00
-
What now?
00:18:00